Digital Culture Summer Institute

June 10-28, 2019

9am to 5pm
ASU Tempe Campus

Sign Up Now!

This link will take you to an external site for event registration.

Join faculty and graduate students from ASU’s Digital Culture program to engage your artistic and technical sides in a series of short, project-focused courses. Topics include code for games, design thinking, autonomous vehicles, video editing, augmented reality, digital sound design, 3d modeling, beat making, digital fabrication, animation, and more - see our schedule for this summer’s complete list! Our program seeks to spark your creativity while integrating arts, science and engineering. We keep the student-to-staff ratio low, which means lots of opportunities for individualized attention, mentorship and guidance on your projects. Access to state-of-the-art technology like new computers with professional media software and a fully equipped fabrication lab makes this unique camp a great experience for future makers, artists, designers, engineers, and entrepreneurs.

The program is organized into three independent weeks of courses, with a track for High School (grades 10-12) students and Junior High (grades 7-9) students. Each week students select 3 of the courses being offered. Students may enroll for one, two, or all three weeks. Class size is limited and enrollment will be offered on a first come, first served basis.

Select a week and a track to review the schedule of classes. Enrolling students select three classes - one from Morning, Midday, and Afternoon course slots.

Week 1 • June 10th - 14th • High School

Morning Class

Code for Games 2D
Learn how to code. We will write programs for 2D games, using the C# programming language and the Unity game development engine. Learn Unity, an industry standard and free-for-students game development tool and use it to create your own game. Use the Unity editor to add assets like images and sounds to a 2D game. Write code in C# to add logic and special effects to the game. No previous game or programming experience is required.

Intro to Design Thinking
Design is a critical skill for engineers, artists, scientists, architects, and many other 21 st -century careers. Learn how designers approach problems, brainstorm possibilities, rapidly prototype, and iterate on their creations to arrive at innovative solutions to real-world problems.

How Can Computers Think?
Ever wondered how a computer picks its Netflix recommendations for you? How can it tag all your friends in your Facebook photos? Use digital media examples to show the difference between a computer computing, and a computer "thinking", and see how computers can be intelligent, smart, savvy, and super fast, and what artificial intelligence (AI) really means.

Midday Class

Musical Trash: Prototyping Experimental Musical Instruments
Inventors, makers, and artists: design new instruments, musical paintings, and interactive sculptures, or anything else you can dream up. Explore basic circuits and conductivity and promote sustainability by rethinking, reusing and recycling.

Interactive Augmented Reality
Augmented Reality lets smartphones see virtual objects among real life spaces. This class will teach students how to design these experiences for immersive 3D games and tools.

Audio Circuits Lab
Students work with digital logic ICs to produce completely unique and cost-effective hardware synthesizers tailored to their own design preferences. Inverters, dividers, and sequencers are introduced. Students learn how to “bend” these circuits in interesting ways, such as simulation of a “dying” battery to produce strange sonic artifacts and complex outcomes.

Afternoon Class

Building Interactive Media Systems
Use an easy to learn graphical programming language to build interactive sound and video systems that respond to user input like motion and sound. Create real-time changes and effects in media in response to user input.

Making Movies
Students will be concentrating on tools and techniques used to make high quality video clips. This will involve working with the non-linear editing software Adobe Premiere. In this class students will learn to edit their own short film through the process of piecing together video footage to form either a narrative or abstract sequence set to music. The skills learned in the class can be applied to the editing of any type of video from YouTube videos and vlogs, to music videos, to short films.

Digital Fabrication
Time to take our designs out of the computer and bring them to the physical world! In this class students will learn how to design and make physical objects using digital fabrication tools. We'll be using laser cutters to make flat and stackable objects, also print 3D sculptures using 3D printers.

Week 1 • June 10th - 14th • Junior High

Morning Class

Musical Trash: Prototyping Experimental Musical Instruments
Inventors, makers, and artists: design new instruments, musical paintings, and interactive sculptures, or anything else you can dream up. Explore basic circuits and conductivity and promote sustainability by rethinking, reusing and recycling.

Making Movies
Students will be concentrating on tools and techniques used to make high quality video clips. This will involve working with the non-linear editing software Adobe Premiere. In this class students will learn to edit their own short film through the process of piecing together video footage to form either a narrative or abstract sequence set to music. The skills learned in the class can be applied to the editing of any type of video from YouTube videos and vlogs, to music videos, to short films.

BeatMaking in Ableton Live Learn the fundamentals of electronic music composition and digital performance on midi controllers and iPads. Use Ableton Live to create, arrange, and perform.

Midday Class

Building Interactive Media Systems
Use an easy to learn graphical programming language to build interactive sound and video systems that respond to user input like motion and sound. Create real-time changes and effects in media in response to user input.

Intro to Design Thinking
Design is a critical skill for engineers, artists, scientists, architects, and many other 21 st -century careers. Learn how designers approach problems, brainstorm possibilities, rapidly prototype, and iterate on their creations to arrive at innovative solutions to real-world problems.

How Can Computers Think?
Ever wondered how a computer picks its Netflix recommendations for you? How can it tag all your friends in your Facebook photos? Use digital media examples to show the difference between a computer computing, and a computer "thinking", and see how computers can be intelligent, smart, savvy, and super fast, and what artificial intelligence (AI) really means.

Afternoon Class

Code for Games 2D
Learn how to code. We will write programs for 2D games, using the C# programming language and the Unity game development engine. Learn Unity, an industry standard and free-for-students game development tool and use it to create your own game. Use the Unity editor to add assets like images and sounds to a 2D game. Write code in C# to add logic and special effects to the game. No previous game or programming experience is required.

Interactive Augmented Reality
Augmented Reality lets smartphones see virtual objects among real life spaces. This class will teach students how to design these experiences for immersive 3D games and tools.

Audio Circuits Lab
Students work with digital logic ICs to produce completely unique and cost-effective hardware synthesizers tailored to their own design preferences. Inverters, dividers, and sequencers are introduced. Students learn how to “bend” these circuits in interesting ways, such as simulation of a “dying” battery to produce strange sonic artifacts and complex outcomes.

Week 2 • June 17th - 21st • High School

Morning Class

Code for Games 3D
Learn how to code by creating your own game! Write a program for a 3D game using the C# programming language and the Unity game development engine, an industry standard and free-for-students game development tool. Learn the fundamentals of code and game development and work with media assets like images and sounds.

Fortnite Dances
This class is about getting up and moving. First, we will analyze and learn our favorite animated dance moves. Then, we will record ourselves doing these dance moves. Then we will learn video editing skills and make a side-by-side video of our dance moves along with the animated version.

Introduction to Robotics
Take home your own Robot at the end of the week! Using stepper motors and laser cut parts, build a robot claw controlled by a Wifi micro-controller on your phone or computer.

Midday Class

How to Code in Processing
Learn how to code! Use an open source, approachable, media-friendly programming environment called Processing to create artistic algorithmic creations while learning generalizable computational principles like logic, problem-solving, variables, loops, etc.

Interactive Video Effects
Use an easy to learn graphical programming language to create video effects and understand the mathematical and computational principles behind all your favorite image and video effects, including color changes, 2d translations and transitions, shaders, and mixing.

Afternoon Class

Projection Mapping
Map video and images onto physical objects using the latest techniques in digital mapping, software, projectors, and fabrication of physical structures using digital tools.

Make a Green Screen Film
Record, edit and star in your own green screen film. Learn about digital color, how chromakey works, and what role it plays in video production while acquiring video recording, editing and production skills.

2D Digital Animation
Learn how to make Stop-Motion animation using a variety of physical and digital tools and processes, scene and lighting set up, taking photos with cameras, adding digital designs, and processing and rendering the final animations.

Week 2 • June 17th - 21st • Junior High

Morning Class

Make a Green Screen Film
Record, edit and star in your own green screen film. Learn about digital color, how chromakey works, and what role it plays in video production while acquiring video recording, editing and production skills.

Digital Sound Design
Explore field recording, sampling, and manipulation of audio samples for use in games, film, and electronic music composition. Learn various digital audio workstations software and digital sound editing techniques.

Midday Class

Projection Mapping
Map video and images onto physical objects using the latest techniques in digital mapping, software, projectors, and fabrication of physical structures using digital tools.

Fortnite Dances
This class is about getting up and moving. First, we will analyze and learn our favorite animated dance moves. Then, we will record ourselves doing these dance moves. Then we will learn video editing skills and make a side-by-side video of our dance moves along with the animated version.

Introduction to Robotics
Take home your own Robot at the end of the week! Using stepper motors and laser cut parts, build a robot claw controlled by a Wifi micro-controller on your phone or computer.

Afternoon Class

Code for Games 3D
Learn how to code by creating your own game! Write a program for a 3D game using the C# programming language and the Unity game development engine, an industry standard and free-for-students game development tool. Learn the fundamentals of code and game development and work with media assets like images and sounds.

How to Code in Processing
Learn how to code! Use an open source, approachable, media-friendly programming environment called Processing to create artistic algorithmic creations while learning generalizable computational principles like logic, problem-solving, variables, loops, etc.

Interactive Video Effects
Use an easy to learn graphical programming language to create video effects and understand the mathematical and computational principles behind all your favorite image and video effects, including color changes, 2d translations and transitions, shaders, and mixing.

Week 3 • June 24th - 28th • High School

Morning Class

BeatMaking in Ableton Live
Learn the fundamentals of electronic music composition and digital performance on midi controllers and iPads. Use Ableton Live to create, arrange, and perform.

Creative Generative Text!
Teach computers to write! We’ll generate text using Tracery to develop poems, stories, D&D characters, Twitterbots and more! Programming experience is helpful, but in no way required.

Introduction to Robotics
Take home your own Robot at the end of the week! Using stepper motors and laser cut parts, build a robot claw controlled by a Wifi micro-controller on your phone or computer.

Midday Class

Put Your Stamp On The World!
Design and create your own custom rubber stamp. Learn digital design in Adobe Illustrator and image processing in Photoshop. Apply math and spatial reasoning skills to use a laser cutter to cut your stamp.

Pop-up Science and Art Museum
Share your love of science and technology by collaboratively developing a pop-up science and art museum! Using both high-tech and traditional fabrication tools, construct a series of interactive exhibits that artistically display the amazing properties of magnetism, light, gravity, color, sound, and other fundamental properties of the physical world.

Sonic Interaction Design
Students explore sonic coupling between sound synthesis and physical materials to create hybrid interactive systems. Physical material such as pebbles, water, or sandpaper probed with or coupled to contact microphones generate excitatory inputs that drive synthesizers in Ableton Live.

Afternoon Class

Computational Photography
Learn about the latest technologies influencing photography and digital images and use tools like Photoshop to create, combine, and manipulate images.

Interactive Video Graphics
Use an easy to learn graphical programming language create drawing animations from scratch. Learn about the computation behind visual and video techniques and experiment with interactive inputs to create your own interactive graphics.

3D Animation
Learn the fundamentals of 3d animation - model, animate and render using Autodesk Maya.

Week 3 • June 24th - 28th • Junior High

Morning Class

Put Your Stamp On The World!
Design and create your own custom rubber stamp. Learn digital design in Adobe Illustrator and image processing in Photoshop. Apply math and spatial reasoning skills to use a laser cutter to cut your stamp.

Interactive Video Graphics
Use an easy to learn graphical programming language create drawing animations from scratch. Learn about the computation behind visual and video techniques and experiment with interactive inputs to create your own interactive graphics.

3D Animation
Learn the fundamentals of 3d animation - model, animate and render using Autodesk Maya.

Midday Class

Computational Photography
Learn about the latest technologies influencing photography and digital images and use tools like Photoshop to create, combine, and manipulate images.

Creative Generative Text!
Teach computers to write! We’ll generate text using Tracery to develop poems, stories, D&D characters, Twitterbots and more! Programming experience is helpful, but in no way required.

Introduction to Robotics
Take home your own Robot at the end of the week! Using stepper motors and laser cut parts, build a robot claw controlled by a Wifi micro-controller on your phone or computer.

Afternoon Class

2D Digital Animation
Learn how to make Stop-Motion animation using a variety of physical and digital tools and processes, scene and lighting set up, taking photos with cameras, adding digital designs, and processing and rendering the final animations.

Pop-up Science and Art Museum
Share your love of science and technology by collaboratively developing a pop-up science and art museum! Using both high-tech and traditional fabrication tools, construct a series of interactive exhibits that artistically display the amazing properties of magnetism, light, gravity, color, sound, and other fundamental properties of the physical world.

Sonic Interaction Design
Students explore sonic coupling between sound synthesis and physical materials to create hybrid interactive systems. Physical material such as pebbles, water, or sandpaper probed with or coupled to contact microphones generate excitatory inputs that drive synthesizers in Ableton Live.

Who teaches the courses?
Faculty from the School of Arts, Media, and Engineering - part of the Herberger Institute for Design and the Arts - develop the curriculum and co-teach with graduate students. Undergraduate students serve as classroom assistants and extra staff.
Can students enroll for only part of the day, or part of the week?
No. Enrollment is on a weekly basis and students must enroll for the full day. Students can leave early or miss a day, but the tuition is paid for full enrollment.
Do students have to sign up for all 3 weeks?
No. Students can enroll for 1, 2, or all 3 weeks. We have developed the program to make each week independent. That creates more flexibility to meet your schedule challenges and budget constraints.
Do you provide lunch for the students?
No. Students should bring a lunch, or it is possible to purchase a lunch. Staff members walk all students to the Memorial Union to eat lunch. There are several options for purchasing a lunch at the Union. If students bring their own lunch, please keep in mind that it won't be refrigerated during the morning.
My student has never done programming before. Will this program be a good fit?
Yes! We encourage beginners to attend and we welcome students with varying levels of experience. Project-based learning allows for students to progress at their own pace and level.
Do you offer scholarships?
No. We hope to secure funding to create scholarships, however we do not have any at this time.
Should my student enroll in the Junior High or High School track?
The Junior High track is intended for students enrolling in grades 7-9 in Fall 2018. The High School track is for students enrolling in grades 10-12 in Fall 2018, or just graduated High School seniors. If you want to discuss your student's best fit, please email us.
Where are the kids dropped off and picked up? Is there parking?
We are located in Stauffer B on the Tempe Campus. There is limited pay-by-the-hour parking available near our building on Myrtle Ave, and in Lot 20 at Myrtle Ave and 9th Street. We have an optional waiver to allow students to arrive/leave the building without escort to meet you, if that is appropriate for your student.




The Digital Culture Summer Institute was created by the School of Arts, Media and Engineering - part of the Herberger Institute for Design and the Arts at ASU. AME's Digital Culture initiative is an innovative degree program that offers students interdisciplinary degrees learning technology, design, media and art. For more information, please visit ame.asu.edu.

For questions contact:
loren.olson@asu.edu
kimberlee.swisher@asu.edu